Even though I spent most of my professional career on the artistic side I am very interested in the technical side as well. I have a BA in computer science with major in multimedia, so I ended up having a strong foundation in programming before I started my animation career. That skillset comes very handy, especially when I need to build tools to help me with my creative endeavours. My current big project is Blender Pipeline for Cinematic Artists called VISION. You can learn more about it by following the link below: